Alternatives to Expensive ARM Compilers for BREW
Posted at May 11, 2006 09:43 AM in BREW
Up until recently, the main option for compiling BREW applications if you didn't want to spend $1500-$6000 on either the ARM BREW Builder or the full ADS suite was to use GNUDE or try to build up the GCC tool chain yourself.
Now Ward has written an article on using WinARM for doing the same thing. The advantage here is that it uses the newer GCC compiler, creates smaller code, and may be more efficient.
As with either option, free has its prices, of course. If your company has been using BREW Builder or ADS the whole time, and thus already has money invested in the compilers and make files, switching over may actually cost more than continuing to buy new licenses as your company grows. On the other hand, using a GCC based solution as a secondary solution may allow for more easily debugging applications with GDB on BREW 3.1.4+ handsets that are starting to reach developers (and, soon, the market).
HOWTO how to compile BREW applets with WinARM 4.1.0. BREW applet startup and loading
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