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Configuring BREW™ Resource Files to Build with Applet Source

May 2004 by Lauren E. Darcey

This article will describe how to integrate QUALCOMM BREW™ Resource file (BRX) compiling into your Microsoft Visual Studio BREW™ Applet project.

  1. Create a BRX file using the BREW™ Resource Editor.

  2. Add the BRX file to your project (E.g. In your Includes Directory).

  3. Right-click on the BRX file, and choose Properties.

    Create a Custom Build Step:

    Command Line: "C:\Program Files\BREW 3.0.0\sdk\bin\brewrc" $(InputPath)
    Description of: Compiling BREW Resource File $(InputFileName)
    Outputs: $(InputName).brh;$(InputName).bar

    Be sure to save this custom build step for all build types (Release/Debug). Now, each time your source is rebuilt, you will see the following in your build output:

    For additional resource file options, you can view the available commands for the BREW™ Resource Editor on the command line.

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